Privacy Policy
This policy covers the mobile game Plonkworks ("the game") on iPhone, iPad and Android, listed on the App Store as Plonkworks: Pegboard Machines. The game is published by Silvercode, an independent software studio based in Bosnia and Herzegovina, which is the controller of the personal data described here. The general Silvercode Privacy Policy covers the website; this page covers the game.
The game has no accounts and your progress stays on your device. It shows ads through Google AdMob, and Google, not Silvercode, collects the data used for those ads. It also sends anonymous play statistics through Google Analytics for Firebase.
1. Summary
- The game has no accounts and asks for no name, email or phone number.
- Your progress stays on your device.
- The game shows ads through Google AdMob. Google, not Silvercode, collects the data used for those ads.
- The game sends anonymous play statistics (which machine, how many runs, how long) through Google Analytics for Firebase, so we can see where players get stuck.
- On iPhone and iPad, purchases are handled by Apple. Silvercode never sees your payment details. The Android version sells nothing.
2. Data stored on your device
The game saves your progress in a file on your device: machines solved, stars, the parts you placed, daily results, streak and freezes, badges, hint count, settings and, on iPhone and iPad, whether you own Remove Ads. This file is not sent to Silvercode or to anyone else. Deleting the game deletes it.
3. Advertising
The game shows ads between some machines, and video ads that you choose to watch for extra hints. There are no ads in the first chapter and none after a failed run. Ads are delivered by Google AdMob (Google Ireland Limited / Google LLC).
To deliver, limit and measure ads and to prevent fraud, Google's software in the game may collect:
- device identifiers, including the advertising identifier (on iPhone and iPad the IDFA, if you allow tracking; on Android the advertising ID and the app set ID);
- your IP address, from which an approximate location is derived;
- device and app information (model, operating system version, language, app version);
- ad interactions (which ads were shown and tapped) and diagnostic data.
Silvercode does not receive this data in a form that identifies you. Google acts as an independent controller for it. See the Google Privacy Policy and how Google uses information from apps that use its services.
Your choices about ads
- Tracking permission (iOS). Before any tracking across other companies' apps and websites, the game shows Apple's permission prompt. If you decline, ads are still shown but the advertising identifier is not used. You can change this at any time in Settings > Privacy & Security > Tracking.
- Advertising ID (Android). You can reset or delete your advertising ID at any time in your device's Settings, under Privacy > Ads (on some phones Google > Ads). After you delete it, ads are still shown but are not chosen using that identifier.
- Consent (EEA, UK, Switzerland). Where the law requires it, the game asks for your consent before ads use your data, and you can change that choice later through the consent message.
- Remove Ads (iPhone and iPad). One purchase removes the ads between machines. Video ads for hints stay optional and never play unless you start them.
4. Purchases
Remove Ads and the Hint Pack are bought through Apple's App Store. Apple processes the payment under its own privacy policy. The game only learns from Apple whether a purchase succeeded.
The Android version, distributed through Google Play, has no purchases.
5. Analytics
The game uses Google Analytics for Firebase (Google Ireland Limited / Google LLC) to understand how it is played. It records events such as a machine being started, run, solved or left, a hint being used, an ad being shown and, on iPhone and iPad, a purchase being finished or cancelled, with codes and numbers only: the machine's number and internal code, whether it was a campaign or a daily machine, the attempt number, parts placed, stars, runs, hints used, seconds played, which product a purchase was for, and the length of your daily streak. It also records general device and app information (model, operating system version, language, country derived from the IP address, app version) and an app-instance identifier that Firebase creates for this installation.
These statistics contain no name, email, contacts, photos or free text. Silvercode sees them only as totals and cannot tie them to a person. On iPhone and iPad the advertising identifier is used by analytics only if you allowed tracking; on Android analytics may use the advertising ID unless you have deleted it in your device's settings. In both cases nothing is used for advertising purposes before you answer the consent message where one is required.
Statistics are kept by Google for up to 14 months. Deleting the game stops all further collection; reinstalling it creates a new identifier.
The Android version also sends crash reports through Firebase Crashlytics (Google Ireland Limited / Google LLC), so we can find and fix what made the game stop. A crash report holds the place in the code where the game stopped (a stack trace), the device model, the operating system version, the app version and an identifier that Crashlytics creates for this installation. It holds no name and no email. Google keeps crash reports for 90 days. The iPhone and iPad version does not use Crashlytics.
6. Rating the game (Android)
On Android the game may now and then offer Google Play's own rating window. Your rating and any review go to Google Play under your Google account, as with any review written in the Play Store; Silvercode does not receive them through the game.
7. Children
The game is not directed at children under 13 and Silvercode does not knowingly collect personal data from them.
8. Legal bases (GDPR)
- Showing and measuring ads: your consent where the law requires it (Article 6(1)(a)); otherwise legitimate interests in funding a free game (Article 6(1)(f)).
- Play statistics and crash reports: legitimate interests in fixing and improving the game (Article 6(1)(f)); your consent where the law requires it.
- Purchases (iPhone and iPad): performance of a contract (Article 6(1)(b)), carried out by Apple.
9. Your rights
Depending on where you live, you have the right to access, correct, erase, restrict or object to the processing of your personal data, and the right to data portability. Because Silvercode holds no data that identifies you, most requests about advertising data are answered by Google through the links above. You may also complain to the Personal Data Protection Agency in Bosnia and Herzegovina or to the authority in your EEA country.
10. International transfers
Silvercode operates from Bosnia and Herzegovina, which is outside the European Economic Area. Google and Apple process data in several countries and rely on their own transfer mechanisms, including EU standard contractual clauses where applicable.
11. Retention
Silvercode keeps no personal data from the game. Play statistics are kept by Google for up to 14 months. Crash reports from the Android version are kept by Google for 90 days. Other data held by Google and Apple follows their retention rules.
12. Changes to this policy
This policy may be updated when the game, its providers or legal obligations change. The date at the top shows the latest version.
13. Contact
Developer and privacy contact: Silvercode, Bosnia and Herzegovina. Use the protected contact form for questions or privacy requests.
Politika privatnosti
Ova politika se odnosi na mobilnu igru Plonkworks ("igra") na iPhoneu, iPadu i Androidu, koja je na App Storeu objavljena pod nazivom Plonkworks: Pegboard Machines. Igru objavljuje Silvercode, nezavisni softverski studio iz Bosne i Hercegovine, koji je kontrolor ovdje opisanih ličnih podataka. Opšta Silvercode politika privatnosti pokriva web stranicu; ova stranica pokriva igru.
Igra nema naloge i tvoj napredak ostaje na tvom uređaju. Igra prikazuje reklame preko Google AdMoba, a podatke za te reklame prikuplja Google, a ne Silvercode. Igra šalje i anonimnu statistiku igranja preko Google Analytics for Firebase.
1. Ukratko
- Igra nema naloge i ne traži ime, email ni broj telefona.
- Tvoj napredak ostaje na tvom uređaju.
- Igra prikazuje reklame preko Google AdMoba. Podatke za te reklame prikuplja Google, a ne Silvercode.
- Igra šalje anonimnu statistiku igranja (koja mašina, koliko pokretanja, koliko dugo) preko Google Analytics for Firebase, da vidimo gdje igrači zapinju.
- Na iPhoneu i iPadu kupovine obrađuje Apple. Silvercode nikad ne vidi tvoje podatke o plaćanju. Android verzija ne prodaje ništa.
2. Podaci sačuvani na tvom uređaju
Igra čuva tvoj napredak u fajlu na uređaju: riješene mašine, zvjezdice, dijelove koje si postavio, dnevne rezultate, niz dana i zamrzavanja, značke, broj savjeta, postavke i, na iPhoneu i iPadu, da li posjeduješ "Ukloni reklame". Taj fajl se ne šalje ni Silvercodeu ni bilo kome drugom. Brisanjem igre briše se i on.
3. Reklame
Igra prikazuje reklame između nekih mašina i video reklame koje sam odabereš pogledati za dodatne savjete. U prvom poglavlju nema reklama, a nema ih ni nakon neuspjelog pokretanja. Reklame isporučuje Google AdMob (Google Ireland Limited / Google LLC).
Da bi isporučio, ograničio i izmjerio reklame te spriječio prevare, Googleov softver u igri može prikupljati:
- identifikatore uređaja, uključujući reklamni identifikator (na iPhoneu i iPadu IDFA, ako dozvoliš praćenje; na Androidu reklamni ID i app set ID);
- tvoju IP adresu, iz koje se izvodi približna lokacija;
- podatke o uređaju i aplikaciji (model, verzija sistema, jezik, verzija aplikacije);
- interakcije s reklamama (koje su prikazane i dodirnute) i dijagnostičke podatke.
Silvercode ne dobija ove podatke u obliku koji te identifikuje. Google je za njih samostalni kontrolor. Pogledaj Googleovu politiku privatnosti i kako Google koristi podatke iz aplikacija koje koriste njegove usluge.
Tvoji izbori oko reklama
- Dozvola za praćenje (iOS). Prije bilo kakvog praćenja kroz aplikacije i stranice drugih kompanija, igra prikazuje Appleov prozor za dozvolu. Ako odbiješ, reklame se i dalje prikazuju, ali se reklamni identifikator ne koristi. Izbor možeš promijeniti u Postavke > Privatnost i sigurnost > Praćenje.
- Reklamni ID (Android). Reklamni ID možeš u svakom trenutku resetovati ili obrisati u Postavkama uređaja, pod Privatnost > Oglasi (na nekim telefonima Google > Oglasi). Nakon brisanja reklame se i dalje prikazuju, ali se ne biraju pomoću tog identifikatora.
- Pristanak (EEA, UK, Švicarska). Gdje zakon to traži, igra traži tvoj pristanak prije nego što reklame koriste tvoje podatke, a izbor kasnije možeš promijeniti kroz poruku o pristanku.
- Ukloni reklame (iPhone i iPad). Jedna kupovina uklanja reklame između mašina. Video reklame za savjete ostaju izborne i nikad se ne pokreću same.
4. Kupovine
"Ukloni reklame" i paket savjeta kupuju se preko Appleovog App Storea. Apple obrađuje plaćanje po vlastitoj politici privatnosti. Igra od Applea saznaje samo da li je kupovina uspjela.
Android verzija, koja se preuzima s Google Playa, nema kupovina.
5. Analitika
Igra koristi Google Analytics for Firebase (Google Ireland Limited / Google LLC) da razumijemo kako se igra. Bilježi događaje kao što su početak, pokretanje, rješenje ili napuštanje mašine, iskorišten savjet, prikazana reklama i, na iPhoneu i iPadu, završena ili otkazana kupovina, i to samo šiframa i brojevima: broj i interna šifra mašine, da li je mašina iz kampanje ili dnevna, redni broj pokušaja, broj postavljenih dijelova, zvjezdice, broj pokretanja, iskorišteni savjeti, sekunde igranja, na koji proizvod se kupovina odnosi i dužina tvog dnevnog niza. Bilježi i opšte podatke o uređaju i aplikaciji (model, verzija sistema, jezik, država izvedena iz IP adrese, verzija aplikacije) te identifikator instance aplikacije koji Firebase kreira za ovu instalaciju.
Ova statistika ne sadrži ime, email, kontakte, fotografije ni slobodan tekst. Silvercode je vidi samo kao zbirne brojke i ne može je povezati s osobom. Na iPhoneu i iPadu analitika koristi reklamni identifikator samo ako si dozvolio praćenje; na Androidu ga analitika može koristiti osim ako si ga obrisao u postavkama uređaja. U oba slučaja ništa se ne koristi u reklamne svrhe prije nego što odgovoriš na poruku o pristanku tamo gdje je ona obavezna.
Statistiku Google čuva do 14 mjeseci. Brisanjem igre prestaje svako dalje prikupljanje; ponovna instalacija kreira novi identifikator.
Android verzija šalje i izvještaje o padu aplikacije preko Firebase Crashlyticsa (Google Ireland Limited / Google LLC), da možemo naći i popraviti ono zbog čega se igra ugasila. Izvještaj o padu sadrži mjesto u kodu na kojem se igra ugasila (stack trace), model uređaja, verziju sistema, verziju aplikacije i identifikator koji Crashlytics kreira za ovu instalaciju. Ne sadrži ime ni email. Google čuva izvještaje o padu 90 dana. Verzija za iPhone i iPad ne koristi Crashlytics.
6. Ocjena igre (Android)
Na Androidu igra povremeno može ponuditi Google Playov prozor za ocjenu. Tvoja ocjena i eventualni komentar idu na Google Play pod tvojim Google nalogom, kao i svaka recenzija napisana u Play Storeu; Silvercode ih ne dobija preko igre.
7. Djeca
Igra nije namijenjena djeci mlađoj od 13 godina i Silvercode svjesno ne prikuplja njihove lične podatke.
8. Pravni osnov (GDPR)
- Prikazivanje i mjerenje reklama: tvoj pristanak gdje ga zakon traži (član 6(1)(a)); inače legitimni interes finansiranja besplatne igre (član 6(1)(f)).
- Statistika igranja i izvještaji o padu: legitimni interes popravljanja i poboljšanja igre (član 6(1)(f)); tvoj pristanak gdje ga zakon traži.
- Kupovine (iPhone i iPad): izvršenje ugovora (član 6(1)(b)), koje provodi Apple.
9. Tvoja prava
Zavisno od toga gdje živiš, imaš pravo na pristup, ispravku, brisanje, ograničenje obrade i prigovor na obradu ličnih podataka, kao i pravo na prenosivost. Pošto Silvercode ne drži podatke koji te identifikuju, na većinu zahtjeva o reklamnim podacima odgovara Google preko gornjih linkova. Možeš se žaliti i Agenciji za zaštitu ličnih podataka u Bosni i Hercegovini ili nadležnom tijelu u svojoj EEA državi.
10. Međunarodni prenosi
Silvercode radi iz Bosne i Hercegovine, koja je izvan Evropskog ekonomskog prostora. Google i Apple obrađuju podatke u više država i oslanjaju se na vlastite mehanizme prenosa, uključujući standardne ugovorne klauzule EU gdje je primjenjivo.
11. Čuvanje
Silvercode ne čuva lične podatke iz igre. Statistiku igranja Google čuva do 14 mjeseci. Izvještaje o padu iz Android verzije Google čuva 90 dana. Ostali podaci koje drže Google i Apple slijede njihova pravila čuvanja.
12. Izmjene politike
Ova politika se može ažurirati kad se promijene igra, njeni pružaoci usluga ili zakonske obaveze. Datum na vrhu pokazuje zadnju verziju.
13. Kontakt
Programer i kontakt za privatnost: Silvercode, Bosna i Hercegovina. Koristi zaštićeni kontakt obrazac za pitanja i zahtjeve o privatnosti.